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tgcnzn / three.js.shader.html
Created March 28, 2021 02:44 — forked from kylemcdonald/three.js.shader.html
Minimal three.js shader example.
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<style>
body {
margin: 0px;
overflow: hidden;
}
@tgcnzn
tgcnzn / javascript aspect ratio calculation (with GCD)
Created January 19, 2018 02:11 — forked from phobeo/javascript aspect ratio calculation (with GCD)
javascript aspect ratio calculation algorithm (take the GCD and divide both elements of resolution)
/* euclidean GCD (feel free to use any other) */
function gcd(a,b) {if(b>a) {temp = a; a = b; b = temp} while(b!=0) {m=a%b; a=b; b=m;} return a;}
/* ratio is to get the gcd and divide each component by the gcd, then return a string with the typical colon-separated value */
function ratio(x,y) {c=gcd(x,y); return ""+(x/c)+":"+(y/c)}
/* eg:
> ratio(320,240)
"4:3"
> ratio(360,240)